I am a bit said that it is always Doom.
Now ... I played the game when I was young. It was addictive. I don't
think it was a good game but it was addictive. And somewhat simple.
So what is the problem then? Well ... games have gotten a lot bigger,
often more complicated. Trying to port that to small platforms is
close to impossible. This makes me sad. I think the industry, excluding
indie tech/startups, totally lost the focus here. The games that are
now en vogue, do not interest me at all. Sometimes they have interesting
ideas - I liked little nightmares here - but they are huge and very
different from the older games. And often much more boring too.
One of my favourite DOS games was master of orion 1 for instance. I
could, despite its numerous flaws, play that again and again and
again. Master of Orion 2 was not bad either, but it was nowhere near
as addictive and the gameplay was also more convoluted and slower.
(Sometimes semi-new games are also ok such as Warcraft 3. I am not
saying ALL new games are bad, but it seems as if games were kind of
dumbed down to be more like a video to watch, with semi-few interactive
elements as you watch it. That's IMO not really a game. And just
XP grinding for the big bad wolf to scale to the next level, deal
out more damage, as your HP grows ... that's not really playing
either. That's just wasting your time.)